Loading...
Loading...

Support, FAQs, and how prediction leagues work
Predict the scores. Battle your friends. Climb the leaderboard. Forecast Frenzy turns every game into a showdown - nail the exact score for max points, use wildcards to double down on your best picks, and go head-to-head each week. Whether it's the NFL or the Premier League, the Six Nations or the Ryder Cup, one prediction can change everything.
Forecast Frenzy is a prediction league platform: you join leagues, predict scores (and sometimes stats or outrights), and compete on points and head-to-head results. Create an account, then join or create a league for a competition (e.g. NFL season, Premier League). Each week you'll make predictions before the deadline; after games finish, points are calculated automatically and you can see standings and your head-to-head result.
From the home page you can see leagues you're in and join new ones. If a league is public, you can join directly. If it's private, you need an invite link or to be added by the league owner. Once you join, you'll see that league's competition (e.g. NFL 2024) and its gameweeks. You can be in multiple leagues at once; each league has its own standings and (if enabled) head-to-head matchups.
Each gameweek has a list of games. For each game you enter your predicted score (e.g. Home 24 – Away 17). You don't pick "winner" or "margin" separately - the app works out all bonuses from your predicted scores. Some competitions also have stat questions (e.g. "How many passing yards will Player X have?") and outrights (e.g. tournament winner) that you answer once before the competition or season starts. You can change your predictions anytime before the lock time (usually the first game of the week); after that, they're locked and visible to everyone in the league.
Below are example UI snippets (not interactive) so you can see how score entry, stat bonus, and outright entry look.
Enter your predicted score for each team. Overtime (or Extra Time) is included.
Statistics are collated across an entire gameweek, but can be isolated to a specific fixture.
Set before the competition starts; answers locked in when the first gameweek begins.
Every game: correct winner = 5 pts. Then one bonus (highest you get):
| Bonus | Condition | Points |
|---|---|---|
| Correct team points | Either team's score exactly right | 10 |
| Correct total points | Correct combined score | 20 |
| Correct margin | Correct score difference | 20 |
| Exact score | Both team scores exactly right | 75 |
Bonuses don't stack - only the single highest applies, plus winner points. A game wildcard doubles all points from that game.
Score Predictions:
Wildcards are applied before lock. Below is how they look (not interactive in this demo).
One per week. Apply to a single game to double all points from that game.
In some competitions (e.g. playoffs). Doubles points for one stat question.
Limited per season (e.g. 3). Doubles your H2H points for that week if you use it.
Toggle "Use Wildcard" on before lock to double your H2H points for that week (win = 50 pts, tie = 30 pts when doubled).
If your league has head-to-head (H2H) enabled, each week you're matched against one other player. Your total points for that week (game points, stat points, wildcards - not including H2H bonus yet) are compared: the higher score wins the matchup. A win gives you 25 points added to your total; a tie gives both players 15 points. If you use an H2H wildcard that week, those H2H points are doubled. Matchups are set in a round-robin style so over the season you play everyone. H2H points count towards your overall league total and appear in the standings.
Example H2H matchup (NFL):
Example: Alex won the week. Sam used their H2H wildcard so their H2H points would have been doubled if they'd won.
The main league table is ordered by total cumulative points (all gameweeks combined). You can see a breakdown of where your points came from (winner, exact, margin, team, stat, wildcard, H2H, outright). The Standings page shows all your leagues and, for each, overall standings and (if H2H is on) head-to-head records. Standings update automatically after results are in and scores are calculated.
Example league with 6 players. Overall points (all scoring types) and head-to-head W-L-T and win %.
NFL 2024 · Live
| # | Player | Total | Winner | Total | Margin | Team | Exact | Stat | Most Winners | Wild Card | H2H | Outright | H2H WC | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | AlexPurple Panthers | 495 | 50 | 40 | 40 | 30 | 75 | 75 | 25 | 35 | 75 | 50 | 1 | |
2 | JordanBlue Hawks | 250 | 45 | 20 | 20 | 20 | 0 | 25 | 0 | 0 | 50 | 50 | 0 | |
3 | SamPink Warriors | 225 | 45 | 20 | 20 | 20 | 0 | 50 | 0 | 20 | 50 | 0 | 2 | |
4 | CaseyGreen Giants | 140 | 40 | 20 | 20 | 10 | 0 | 25 | 0 | 0 | 25 | 0 | 0 | |
5 | RileyOrange Storm | 95 | 40 | 0 | 20 | 10 | 0 | 0 | 0 | 0 | 25 | 0 | 0 | |
6 | MorganTeal Titans | 45 | 35 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| # | Player | W | L | T | Win % | |
|---|---|---|---|---|---|---|
1 | AlexPurple Panthers | 4 | 1 | 0 | 0.800 | |
2 | JordanBlue Hawks | 3 | 2 | 0 | 0.600 | |
3 | SamPink Warriors | 3 | 2 | 0 | 0.600 | |
4 | CaseyGreen Giants | 2 | 3 | 0 | 0.400 | |
5 | RileyOrange Storm | 2 | 3 | 0 | 0.400 | |
6 | MorganTeal Titans | 1 | 4 | 0 | 0.200 |
Frenzy! challenges are paid prize pool competitions within a league. League admins can create a challenge for a gameweek or for the entire competition. You pay an entry fee to join; the pot is split among the top finishers when the challenge ends.
Scoring uses the same system as your league: game points (winner 5, team 10, margin 20, total 20, exact 75), stat questions (25 each). Game and stat wildcards double points as normal. H2H points are not counted in challenges - only your direct prediction points.
Prizes are split by tier and scale with the number of participants:
With 3+ participants, you'll see exact amounts. With fewer, the formula is shown until the pot is finalised.
Only league admins can create Frenzy! challenges. From the Frenzy tab in a gameweek, admins choose "Start a Frenzy!", set the entry fee, currency, and entry deadline. One active challenge per league/week (or per league for season-long) at a time.
Predictions lock at the lock time for that gameweek - usually the start time of the first game of the week. After that you can't edit; everyone in the league can see each other's picks. The app uses your local time for the lock.
Yes, if the league allows it. You'll start with 0 points for weeks already played; you can still make predictions for future gameweeks. Some leagues are "full" or locked by the owner and won't accept new members.
If the actual result is a tie and you predicted a tie, you get 5 points for the correct "winner" (there was no winner, so your tie prediction counts as correct). You also get correct margin (20 pts) by default, since the margin is 0. If you predicted the exact tie score, you get the exact bonus (75 pts) as well. If you predicted a different result (home or away win), no correct winner points are awarded.
Your profile and login are removed and your name is replaced with "Deleted Account". Your predictions and league history are kept so that head-to-head results and standings stay valid for other members. Leagues you created stay if other members are in them. See our Privacy Policy for full details.
Contact us via the Contact support link in the footer. We'll get back to you as soon as we can.
Stat Bonuses:
Most Winners Bonus:
Head-to-Head:
Each stat question is worth 25 points. How "correct" is decided depends on the question type (exact match, within a tolerance, or closest wins). Your league may have a fixed number per week (e.g. 5 in regular season, 10 in playoffs). A stat wildcard (when available) doubles the points for one stat category.
Outright questions (e.g. "Who wins the league?") are usually set before the competition starts and lock when it begins. Points per question are set by the league/competition (often 50 points per correct answer).
Before the deadline passes, the challenge shows Participants (who has entered). After the deadline, it switches to Standings with ranks and scores. Once the gameweek (or competition) is locked, admins resolve the challenge and payouts are processed.
When two or more participants have the same total points in a Frenzy! challenge, ties are broken in the following order: